Dweomercat
Dweomercats are magically gifted, four-eyed felines from the First World, where they prey upon other creatures and feed on their primal energy.
- AC
- 25
- HP
- 100
- Perc
- +15
- Fort
- +12
- Ref
- +17
- Will
- +17
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- +3
- WIS
- +4
- CHA
- +5
- jaws +17 2d10+7 piercing plus
- claw +17 2d8+7 slashing
- AC
- 25
- HP
- 100
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- +3
- WIS
- +4
- CHA
- +5
Dweomercats are magically gifted, four-eyed felines from the First World, where they prey upon other creatures and feed on their primal energy. Within the First World, they form packs that hunt together, though they prefer to care for their cubs on their own, raising them on a diet of magic and magical creatures.
AC 25
Fort +12
Ref +17
Will +17
+1 status to all saves vs. magic
HP 100
Alter Dweomer [Reaction] (arcane) Trigger The dweomercat is targeted by a spell or is within the area of a spell as it's cast; Effect The dweomercat's runelike patterns start to glow as it gains an effect related to the tradition of the triggering spell. This effect occurs before the dweomercat is affected by the triggering spell.