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MonstersAberration

Durnolith

A living siege engine of stone and bone rams through ranks, its armored crest punishing anyone who dares swing and miss.

uncommonAberrationPlant

A durnolith is a living siege engine of stone and bone, a broad-frilled bruiser that smashes through ranks and shoves foes aside with its armored crest. It fights like a battering ram given legs and a temper.

In play

Battering Frill [Reaction] Trigger A creature in the durnolith's reach misses the durnolith with a Strike; Effect The durnolith Strikes the attacker with its armored frill. If the strike hits, the durnolith automatically pushes the target 10 feet.

Battering Charge [Two Actions] The durnolith Strides twice in a straight line and then makes an armored frill Strike.

Level 9

Perception +16 · Senses low-light vision · Skills Acrobatics +16, Athletics +20, Intimidation +16, Survival +14

STRDEXCONINTWISCHA
+6+2+5-4+2+2
ACFortRefWill
28+21+16+16

HP 150 · Resistances bludgeoning 6, piercing 6 · Weaknesses axes 6, fire 12

Speed 25 feet

Actions

  • Melee Armored frill [Single Action] +20, Damage 2d8+12 bludgeoning
  • Melee Claws [Single Action] +20 (Agile), Damage 2d6+10 slashing