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Drowned Mummy

A waterlogged guardian of sunken places, weighing down anyone who lingers nearby with the crushing pressure of the depths it haunts.

rareAmphibiousMummyUndead

A waterlogged corpse that drags the crushing weight of the deep with it, the drowned mummy guards sunken places and pins living intruders beneath the pressure of the water it haunts.

In play

Water Pressure (aura, primal, transmutation) 30 feet. A creature that begins its turn within the aura feels overburdened by the weight of the water around it and must succeed at a DC 35 Fortitude save or become encumbered for as long as it remains in the area. A creature that succeeds is temporarily immune to water pressure for 24 hours. Water pressure only functions while the drowned mummy is underwater and can only affect creatures that are in contact with the same body of water.

Level 17

Perception +30 · Senses aquatic echolocation 120 feet, darkvision · Languages Aquan, Necril; plus any two ancient languages; telepathy (30 feet) · Skills Acrobatics +30, Athletics +32, Intimidation +28, Nature +30, Stealth +30

STRDEXCONINTWISCHA
+9+5+6+3+7+1
ACFortRefWill
38+29+28+32

HP 330 · Immunities death effects, disease, paralyzed, poison, unconscious · Resistances fire 15

Speed 25 feet, swim 40 feet

Actions

  • Melee Trident [Single Action] +33 (Magical), Damage 3d8+15 piercing
  • Melee Fist [Single Action] +33 (Agile), Damage 2d8+15 bludgeoning
  • Ranged Trident [Single Action] +31 (Magical, thrown 20 feet), Damage 3d8+15 bludgeoning plus

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