Dromaar Company
A disciplined orc mercenary warband moves as one axe-wielding wall, lashing out in a dying flurry as its ranks thin.
Numerous dromaar mercenary companies operate in and around Belkzen, providing their strength at arms to any hold that requests their services. These disciplined warriors march confidently into battle, bringing their axes to bear against all who stand in their way.
In play
Ferocious Fall [Reaction] Trigger The dromaar company is about to lose a segment due to passing a Hit Point threshold; Effect The dying dromaar mercenaries lash out as they fall. Each enemy in a 5-foot emanation takes 1d8 slashing damage (DC 21 basic Reflex save); this occurs before the troop loses a segment.
Level 6
Perception +14 · Senses darkvision · Languages Common, Orcish · Skills Acrobatics +13, Athletics +15, Intimidation +11, Survival +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +4 | +2 | +0 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +14 | +17 | +11 |
HP 90 · Weaknesses area damage 5, splash damage 5
Speed 25 feet; troop movement
Abilities
- Ferocious Fall [Reaction] Trigger The dromaar company is about to lose a segment due to passing a Hit Point threshold; Effect The dying dromaar mercenaries lash out as they fall. Each enemy in a 5-foot emanation takes 1d8 slashing damage (DC 21 basic Reflex save); this occurs before the troop loses a segment. Troop Defenses
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