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Monsters

Dreshkan

AC 20

uncommonAberrationConstruct
Lvl 4AberrationConstructUncommon
AC
20
HP
72
Perc
+11
Fort
+10
Ref
+13
Will
+11
STR
+4
DEX
+5
CON
+2
INT
-2
WIS
+3
CHA
+2
Speed30 ft, climb 30 ft
Actions
  • claw +13 2d6+4 slashing
  • needle +13 1d4 piercing 30 ft
AC
20
HP
72
STR
+4
DEX
+5
CON
+2
INT
-2
WIS
+3
CHA
+2

AC 20

Fort +10

Ref +13

Will +11

+2 status to all saves vs. bleed, death effects, disease, doomed, fatigued, paralyzed, poison, and sickened

HP 72

Immunities

electricity

Partially Technological A dreshkan is partially technological. Positive healing effects only heal a dreshkan half as much as normal.

Defensive Needle [Reaction] Trigger A creature critically fails a melee Strike against the dreshkan; Effect The dreshkan makes a needle Strike against that creature.

Speed 30 feet, climb 30 feet

Melee

[Single Action]

claw +13 (Agile, Finesse),

Damage 2d6+4 slashing

Ranged

[Single Action]

needle +13 (range increment 30 feet),

Damage 1d4 piercing plus 2d8 electricity