Dreshkan
Botch a melee swing against this creature and it answers instantly, hurling a crackling needle back at the attacker who fumbled.
A creature of flesh laced with alien machinery, the dreshkan climbs walls and ceilings on barbed limbs and answers a fumbled blow with a crackling needle hurled back at the attacker.
In play
Partially Technological A dreshkan is partially technological. Positive healing effects only heal a dreshkan half as much as normal.
Defensive Needle [Reaction] Trigger A creature critically fails a melee Strike against the dreshkan; Effect The dreshkan makes a needle Strike against that creature.
Level 4
Perception +11 · Senses darkvision · Languages Undercommon · Skills Acrobatics +11, Athletics +12, Intimidation +10, Stealth +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +5 | +2 | -2 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +10 | +13 | +11 |
HP 72 · Immunities electricity
Speed 30 feet, climb 30 feet
Actions
- Melee Claw [Single Action] +13 (Agile, Finesse), Damage 2d6+4 slashing
- Ranged Needle [Single Action] +13 (range 30 ft), Damage 1d4 piercing plus 2d8 electricity
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