Draugr
A rotting sailor risen from the sea curses whoever finally kills it with the ocean's own vengeance.
The risen corpses of sailors who died at sea, known as draugrs, reek of rot and decay from the briny deep. Their eyes glow with ghastly green light, and rotting seaweed, barnacles, and dead sea creatures cling to their bodies.
In play
The Sea's Revenge (curse, divine) A creature that slays a draugr is subjected to a mariner's curse spell with a DC of 17. The curse ends if the draugr is buried in a calm sea or after 1 week passes.
Level 2
Perception +7 · Senses darkvision · Languages Common; (can't speak any language) · Skills Athletics +10, Stealth +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +3 | -1 | +1 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +11 | +6 | +7 |
HP 35 · Immunities bleed, death effects, disease, paralyzed, poison, unconscious · Resistances fire 3 · Weaknesses vitality 5
Speed 25 feet, swim 25 feet
Actions
- Melee Greataxe [Single Action] +10 (Sweep), Damage 1d12+4 slashing
- Melee Fist [Single Action] +10 (Agile), Damage 1d4+4 bludgeoning