Drake Courser
A sleek, ice-blooded drake bred for the hunt weaves between strikes in a dancing rush, knocking runners prone with a well-timed tail.
A drake courser is a sleek, ice-blooded drake bred to run down quarry across frozen ground and open sky. It moves like a hunting hound made of cold and muscle, weaving between strikes in a deadly, dancing rush.
In play
Attack of Opportunity [Reaction] Tail only. On a critical hit, the target is knocked prone; if the target was using a move action, its movement ends.
Battle Dance [Two Actions] The drake courser makes two fangs Strikes and one tail Strike in any order. It can replace any of these Strikes with Demoralize or Step.
Level 12
Perception +22 · Senses darkvision, scent (imprecise) 30 feet, snow vision · Languages Draconic, Tien · Skills Acrobatics +27, Athletics +23, Intimidation +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +7 | +5 | -1 | +4 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +23 | +25 | +18 |
HP 230 · Immunities cold, paralyzed, unconscious · Weaknesses fire 15
Speed 35 feet, fly 65 feet, swim 35 feet, ice climb 35 feet
Actions
- Melee Fangs [Single Action] +25, Damage 3d12+11 piercing plus 1d6 cold
- Melee Tail [Single Action] +25 (reach 10 ft), Damage 3d10+11 bludgeoning plus