Draft Lizard
A domesticated beast of burden turns venomous and crushing when roused, no docile pack animal despite generations of training.
The domestication of the draft lizard occurred at some point during the beginning of the Quest for Sky, when the dwarves who would later rediscover Highhelm encountered the creatures within the Darklands. A beast of burden with a venomous bite and a crushing coil, it is no docile pack animal when roused.
In play
Constrict [Single Action] 2d8+7 piercing, DC 21
Lizard Poison (Poison) Saving Throw Fortitude DC 21; Maximum Duration 6 rounds; Stage 1 2d4 poison damage and clumsy 1 (1 round); Stage 2 2d6 poison damage and clumsy 1 (1 round); Stage 3 2d6 and clumsy 2 (1 round)
Level 4
Perception +11 · Senses darkvision, scent (imprecise) 60 feet · Skills Athletics +12, Intimidation +8, Survival +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +2 | +4 | -4 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +14 | +8 | +11 |
HP 60
Speed 25 feet
Actions
- Melee Jaws [Single Action] +14, Damage 2d6+7 piercing plus
- Melee Claw [Single Action] +14 (Agile, Finesse), Damage 2d4+7 slashing