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Draft Lizard
AC 20
commonAnimal
Lvl 4Animal
- AC
- 20
- HP
- 60
- Perc
- +11
- Fort
- +14
- Ref
- +8
- Will
- +11
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- -4
- WIS
- +2
- CHA
- +0
Speed25 ft
Actions
- jaws +14 2d6+7 piercing plus
- claw +14 2d4+7 slashing
- AC
- 20
- HP
- 60
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- -4
- WIS
- +2
- CHA
- +0
AC 20
Fort +14
Ref +8
Will +11
HP 60
Speed 25 feet
Melee
[Single Action]
jaws +14,
Damage 2d6+7 piercing plus Grab plus Lizard Poison
Melee
[Single Action]
claw +14 (Agile, Finesse),
Damage 2d4+7 slashing
Constrict [Single Action] 2d8+7 piercing, DC 21
Lizard Poison (Poison) Saving Throw Fortitude DC 21; Maximum Duration 6 rounds; Stage 1 2d4 poison damage and clumsy 1 (1 round); Stage 2 2d6 poison damage and clumsy 1 (1 round); Stage 3 2d6 and clumsy 2 (1 round)
The domestication of the draft lizard occurred at some point during the beginning of the Quest for Sky, when the dwarves who would later rediscover Highhelm encountered the creatures within the Darklands.