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Doblagub
AC 35
commonAmphibiousFey
Lvl 13AmphibiousFey
- AC
- 35
- HP
- 250
- Perc
- +26
- Fort
- +23
- Ref
- +18
- Will
- +26
- STR
- +8
- DEX
- +3
- CON
- +6
- INT
- +2
- WIS
- +5
- CHA
- +7
Speed10 ft, swim 10 ft
Actions
- jaws +27 4d8+14 bludgeoning plus reach 10 ft
- tongue +27 reach 15 ft
- AC
- 35
- HP
- 250
- STR
- +8
- DEX
- +3
- CON
- +6
- INT
- +2
- WIS
- +5
- CHA
- +7
AC 35
Fort +23
Ref +18
Will +26
HP 250
Etheric Fibers (aura, enchantment, mental) 40 feet. Requirements A doblagub has bonded with their current location by being called there via a ritual or by remaining in one place for 10 years; Effect The doblagub grows etheric fibers that they can use to psychically keep prey close. Any time a creature tries to move within this aura, it must succeed at a DC 30 Will save or the movement fails and the action is wasted.
Speed 10 feet, swim 10 feet
Melee
[Single Action]
jaws +27 (reach 10 feet),
Damage 4d8+14 bludgeoning plus Grab
Melee
[Single Action]
tongue +27 (reach 15 feet),
Damage Grab and Pull 10 feet