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MonstersUndead

Devourer

A skeletal horror from the void tears the soul from the dying and hoards that power in its ribcage, though a caster can still pry one free.

uncommonUndead

A devourer is a skeletal horror from the void between worlds, driven by an endless hunger for souls. It tears the spirit from the dying and hoards that stolen power inside its rib-caged frame.

In play

It has a +1 status bonus to all saves vs. magic.

Spell Deflection (abjuration, divine) A spellcaster who targets a devourer with a mental spell, banishment, bind soul, divine decree, divine wrath, possession, spirit blast, or spirit song can attempt a counteract check to free a soul the devourer has trapped with Devour Soul. If this counteract attempt succeeds, the trapped soul is released (though the creature remains dead), and the devourer can't use any soul charges from that creature. Devourers are otherwise immune to these spells.

Level 11

Perception +22 · Senses darkvision · Languages Abyssal, Celestial, Common, Infernal, Necril · Skills Arcana +21, Deception +21, Intimidation +23, Occultism +23, Stealth +19

STRDEXCONINTWISCHA
+7+3+5+5+4+5
ACFortRefWill
31+20+18+24

HP 175 · Immunities death effects, disease, paralyzed, poison, spell deflection, unconscious

Speed 30 feet, fly 30 feet

Actions

  • Melee Claw [Single Action] +24 (reach 10 ft, Agile), Damage 2d10+13 slashing