Devasance
Standing near this thing saps the living of their speed, and on a plane touched by the void it vanishes from sight while still fighting.
A figure carved from absence, the devasance drags the chill of the void with it, sapping the strength of every living thing in its shadow.
In play
It has void healing.
Aura of Malaise (aura, void) 30 feet. A living creature that starts its turn in the devasance's aura must succeed at a DC 34 Will save or become slowed 1 (or slowed 2 on a critical failure).
Void Shadow While on a plane with the void trait or in the area of an effect with the void trait, the devasance's form disappears.
Level 16
Perception +30 · Senses greater darkvision, lifesense 60 feet · Languages Aklo, Necril, Shadowtongue · Skills Acrobatics +31, Intimidation +33, Stealth +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +6 | +0 | +5 | +6 | +9 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 38 | +25 | +30 | +28 |
HP 225 · Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious · Resistances all 15 (except force, _ghost touch_, spirit, or vitality, double resistance vs. non-magical) · Weaknesses vitality 15
Speed fly 30 feet
Actions
- Melee Void hand [Single Action] +30 (Agile, Finesse, Magical), Damage 3d6+8 void plus 2d6 spirit