Desert Manticore
Desert manticores are far more dangerous than their common cousins and only marginally cleverer.
- AC
- 33
- HP
- 270
- Perc
- +22
- Fort
- +25
- Ref
- +22
- Will
- +22
- STR
- +7
- DEX
- +2
- CON
- +5
- INT
- -2
- WIS
- +2
- CHA
- +4
- jaws +25 4d8+10 piercing plus
- claw +25 4d6+10 slashing
- stinger +25 3d6+10 piercing reach 10 ft
- AC
- 33
- HP
- 270
- STR
- +7
- DEX
- +2
- CON
- +5
- INT
- -2
- WIS
- +2
- CHA
- +4
Desert manticores are far more dangerous than their common cousins and only marginally cleverer. Instead of the usually spiked tail reminiscent of a porcupine, desert manticores have large scorpion tails, requiring them to adopt closer approaches and cunning ambushes.
AC 33
Fort +25
Ref +22
Will +22
HP 270
Immunities
poison
Indomitable Beast [Reaction] Frequency once per day; Trigger The desert manticore is reduced to 0 HP; Effect The desert manticore avoids being knocked out and remains at 1 HP, then can make a stinger Strike against a creature in its reach.
Speed 30 feet, fly 40 feet
Melee
[Single Action]
jaws +25,
Damage 4d8+10 piercing plus Grab
Melee
[Single Action]
claw +25 (Agile),
Damage 4d6+10 slashing