Demonic Rabble
This roiling demon horde overwhelms through sheer chaotic mass, but forcing calm on enough of the throng at once makes its frenzy collapse.
A demonic rabble is a roiling mob of lesser demons, a single seething throng that surges across the battlefield drunk on mayhem. It fills sixteen squares with claws, fangs, and screaming chaos, and it falters only when forced into stillness.
The demonic rabble gains a +1 status bonus to all saves vs. magic.
In play
Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 30
Serenity Vulnerability A demonic rabble thrives on mayhem, and when members of the throng find themselves facing moments of calm, however brief or temporary, the throng suffers. Whenever the demonic rabble fails a saving throw against an affect that would normally fascinate, fatigue, paralyze, restrain, or slow at least four creatures, the troop takes 3d6 mental damage.
Level 13
Perception +23 · Senses darkvision · Languages Abyssal, Celestial, Draconic; telepathy 100 feet · Skills Athletics +25, Intimidation +25
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +4 | +5 | +0 | +4 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +25 | +21 | +21 |
HP 260 · Weaknesses area damage 15, cold iron 10, good 10, splash damage 10
Speed 25 feet
Abilities
- Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 30 Serenity Vulnerability A demonic rabble thrives on mayhem, and when members of the throng find themselves facing moments of calm, however brief or temporary, the throng suffers. Whenever the demonic rabble fails a saving throw against an affect that would normally fascinate, fatigue, paralyze, restrain, or slow at least four creatures, the troop takes 3d6 mental damage. Troop Defenses