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MonstersGiant

Darg

A hulking hill giant swings a tree-trunk club and hurls boulders, shouldering enemies backward with every solid connecting blow.

uniqueEarthGiantHumanoid

A hulking hill giant who swings a tree-trunk greatclub and hurls boulders the size of a man, Darg shoulders enemies backward across the field as readily as he flattens them.

In play

Catch Rock [Reaction]

Throw Rock [Single Action]

Knockback [Single Action] Requirements The hill giant's last action was a successful melee Strike; Effect The hill giant's swing drives their enemy back. They push the foe back 5 feet, with the effects of a successful Shove. The hill giant can follow the foe as normal on a successful Shove.

Level 12

Perception +20 · Senses low-light vision · Languages Common, Jotun · Skills Athletics +25, Intimidation +20

STRDEXCONINTWISCHA
+7+2+5-2+4+0
ACFortRefWill
33+24+19+22

HP 250

Speed 35 feet

Actions

  • Melee Greatclub [Single Action] +27 (reach 10 ft, Backswing, Shove), Damage 3d10+13 bludgeoning
  • Melee Fist [Single Action] +26 (reach 10 ft, Agile), Damage 3d6+13 bludgeoning
  • Ranged Rock [Single Action] +23 (range 120 ft, Brutal), Damage 2d8+13 bludgeoning