Dalos
A lumbering mass of molten rock radiates furnace heat, and striking it in melee splashes cooling magma that sticks and burns.
A lumbering mass of molten rock and barely contained heat, the dalos radiates a furnace's warmth and bleeds liquid fire when wounded. To stand near one is to roast; to strike one is to be splashed with cooling magma that clings to the skin.
In play
Volcanic Heat (aura, fire) 10 feet, 3d6 fire damage (DC 29 basic Reflex save)
Magma Splash (fire) Whenever the dalos takes damage from a melee Strike, magma splashes from its open wound and sticks to nearby creatures. Each creature in a 10-foot emanation must attempt a DC 31 Reflex save. On a failure, the creature takes 3d6 persistent fire damage as the superheated rock sticks to them and cools. The DC to end this persistent damage decreases by 5 each turn after the first as the magma cools.
Level 13
Perception +23 · Senses low-light vision · Languages Ignan, Sylvan, Terran · Skills Athletics +29, Nature +23, Survival +23
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +6 | +2 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 34 | +27 | +19 | +23 |
HP 240 · Immunities fire · Resistances physical 15 (except bludgeoning) · Weaknesses cold 10, cold iron 10
Speed 30 feet, burrow 20 feet, climb 20 feet
Actions
- Melee Fist [Single Action] +27 (reach 15 ft), Damage 3d8+11 bludgeoning plus 2d6 fire
- Ranged Rock [Single Action] +25 (range 150 ft), Damage 2d10+11 bludgeoning