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MonstersConstruct

Daelum

A cargo-hauling construct shifts between an upright worker's stance and a galloping quadruped, fighting with pick, claw, and hoof.

rareConstruct

A construct that shifts between a worker's upright stance and a galloping quadruped, the daelum hauls cargo in its hollow belly and fights with pick, claw, and stamping hoof when its burden is threatened.

In play

Belly Hatch The daelum can Interact to stow or remove an item from their belly hatch, which can hold up to 10 Bulk.

Gallop [Two Actions] Requirement The daelum is in quadruped form; Effect The daelum Strides twice.

Level 4

Perception +11 · Senses darkvision · Languages Common, Kelish, Osiriani · Skills Athletics +11, Mining Lore +10, Survival +11

STRDEXCONINTWISCHA
+5+3+5+2+3+0
ACFortRefWill
21+13+11+9

HP 76 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poisoned, sickened, unconscious

Speed 25 feet

Actions

  • Melee Pick [Single Action] +13 (reach 10 ft, fatal d10), Damage 1d6+7 piercing
  • Melee Claw [Single Action] +13 (reach 10 ft, Agile), Damage 2d4+7 slashing
  • Melee Hoof [Single Action] +13, Damage 2d6+7 bludgeoning