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Sorted A-ZMonsters
Cyclops Seeker
AC 29
rareGiantHumanoid
Lvl 10GiantHumanoidRare
- AC
- 29
- HP
- 175
- Perc
- +21
- Fort
- +18
- Ref
- +16
- Will
- +21
- STR
- +6
- DEX
- +0
- CON
- +4
- INT
- +7
- WIS
- +5
- CHA
- +3
Speed30 ft
Actions
- bo staff +23 2d8+12 bludgeoning reach 15 ft
- crossbow +16 2d8+6 piercing 120 ft
- AC
- 29
- HP
- 175
- STR
- +6
- DEX
- +0
- CON
- +4
- INT
- +7
- WIS
- +5
- CHA
- +3
AC 29
Fort +18
Ref +16
Will +21
HP 175
Ferocity [Reaction]
Flash of Discovery [Free Action] (occult) Frequency once per round; Trigger The cyclops seeker begins their turn; Effect Until the beginning of their next turn, the next skill check or Will saving throw the cyclops seeker succeeds at (but not critically succeeds at) becomes a critical success instead.
Speed 30 feet
Melee
[Single Action]
bo staff +23 (Magical, monk, parry, reach 15 feet, trip),
Damage 2d8+12 bludgeoning
Ranged
[Single Action]
crossbow +16 (Magical, range 120 feet, reload 1),
Damage 2d8+6 piercing