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Monsters

Cyclops Bully

AC 28

uncommonGiantHumanoid
Lvl 9GiantHumanoidUncommon
AC
28
HP
155
Perc
+17
Fort
+21
Ref
+15
Will
+17
STR
+6
DEX
+0
CON
+4
INT
-1
WIS
+4
CHA
+3
Speed30 ft
Actions
  • greatclub +21 2d10+10 bludgeoning reach 10 ft
  • fist +21 2d6+10 bludgeoning
AC
28
HP
155
STR
+6
DEX
+0
CON
+4
INT
-1
WIS
+4
CHA
+3

AC 28

Fort +21

Ref +15

Will +17

HP 155

Brutal Recovery [Free Action] (divination, fortune, occult) Frequency once per day; Trigger The cyclops bully fails (but does not critically fail) an attack roll or an Intimidation check; Effect The cyclops bully forces its will on an array of possible futures. It gets a success on the roll instead of a failure.

Ferocity [Reaction]

Speed 30 feet

Melee

[Single Action]

greatclub +21 (Backswing, reach 10 feet, Shove),

Damage 2d10+10 bludgeoning

Melee

[Single Action]

fist +21 (Agile, Unarmed),

Damage 2d6+10 bludgeoning

Terrorizing Swing [Two Actions] The cyclops bully attempts to Demoralize a foe within its melee reach, then makes a melee Strike against that foe.