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Cyclops Bully
AC 28
uncommonGiantHumanoid
Lvl 9GiantHumanoidUncommon
- AC
- 28
- HP
- 155
- Perc
- +17
- Fort
- +21
- Ref
- +15
- Will
- +17
- STR
- +6
- DEX
- +0
- CON
- +4
- INT
- -1
- WIS
- +4
- CHA
- +3
Speed30 ft
Actions
- greatclub +21 2d10+10 bludgeoning reach 10 ft
- fist +21 2d6+10 bludgeoning
- AC
- 28
- HP
- 155
- STR
- +6
- DEX
- +0
- CON
- +4
- INT
- -1
- WIS
- +4
- CHA
- +3
AC 28
Fort +21
Ref +15
Will +17
HP 155
Brutal Recovery [Free Action] (divination, fortune, occult) Frequency once per day; Trigger The cyclops bully fails (but does not critically fail) an attack roll or an Intimidation check; Effect The cyclops bully forces its will on an array of possible futures. It gets a success on the roll instead of a failure.
Ferocity [Reaction]
Speed 30 feet
Melee
[Single Action]
greatclub +21 (Backswing, reach 10 feet, Shove),
Damage 2d10+10 bludgeoning
Melee
[Single Action]
fist +21 (Agile, Unarmed),
Damage 2d6+10 bludgeoning
Terrorizing Swing [Two Actions] The cyclops bully attempts to Demoralize a foe within its melee reach, then makes a melee Strike against that foe.