Cyclops
The kingdoms of the cyclopes date to an age before the rise of humanity, when dragons and giants and serpentfolk ruled the world.
- AC
- 21
- HP
- 80
- Perc
- +12
- Fort
- +13
- Ref
- +8
- Will
- +12
- STR
- +5
- DEX
- -1
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- -1
- greataxe +14 1d12+9 slashing reach 10 ft
- heavy crossbow +8 1d10+4 piercing 120 ft
- AC
- 21
- HP
- 80
- STR
- +5
- DEX
- -1
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- -1
The kingdoms of the cyclopes date to an age before the rise of humanity, when dragons and giants and serpentfolk ruled the world. The cyclopes built enormous stone cities and prayed to ancient gods of brutality and wrath, but their power to foresee the future failed them and their civilization collapsed.
AC 21
Fort +13
Ref +8
Will +12
HP 80
Ferocity [Reaction]
Flash of Insight [Free Action] (fortune, occult Frequency once per day) Trigger The cyclops is about to roll a d20; Effect The cyclops peers into an occluded spectrum of possible futures. They get a success (but not a critical success) on the roll instead of rolling.
Speed 30 feet
Melee
[Single Action]
greataxe +14 (reach 10 feet, Sweep),
Damage 1d12+9 slashing