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Cursed King
AC 29
commonMummyUndead
Lvl 10MummyUndead
- AC
- 29
- HP
- 210
- Perc
- +20
- Fort
- +20
- Ref
- +20
- Will
- +16
- STR
- +7
- DEX
- +3
- CON
- +4
- INT
- -4
- WIS
- +4
- CHA
- +3
Speed25 ft
Actions
- jaws +23 2d12+13 piercing plus
- fist +23 2d8+13 bludgeoning
- AC
- 29
- HP
- 210
- STR
- +7
- DEX
- +3
- CON
- +4
- INT
- -4
- WIS
- +4
- CHA
- +3
AC 29
Fort +20
Ref +20
Will +16
HP 210
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
False Authority (aura, emotion, fear, mental) 30 feet. When a creature enters or ends its turn within the cursed king's aura, it must attempt a DC 26 Will save. If it fails, it becomes frightened 2. If it critically fails, it's cowed into submission; in addition to becoming frightened 2, it must use its first action on its turn to kneel or flee from the cursed king. A creature who succeeds at its saving throw becomes immune to the king's false authority for 24 hours.
Usurper's Curse (curse) When a creature slays a cursed king, it must attempt a DC 29 Will save.