Cuetzmonquali
Standing next to this serpent is its own hazard — a five-foot aura of heat burns anyone who lingers, on top of whatever its coiling grip catches.
A serpentine horror whose flesh smolders like a living coal, the cuetzmonquali burns everything it touches and drags grabbed prey against its searing hide.
In play
Its claws seize prey on a hit — see Improved Grab — and its tail bite carries burning venom.
Searing Skin (aura, divine, evocation, fire) 5 feet. Cuetzmonquali's flesh burns as hot as flame. Creatures that end their turn in the emanation take 4d6 fire damage (DC 35 basic Fortitude save).
Attack of Opportunity [Reaction]
Level 17
Perception +32 · Senses greater darkvision, scent (imprecise) 60 feet, smoke vision · Languages Abyssal, Ignan, Requian; (can't speak any language) · Skills Acrobatics +30, Athletics +33, Intimidation +30, Stealth +28, Survival +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +5 | +8 | -2 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 40 | +32 | +29 | +26 |
HP 360 · Immunities controlled, fire, paralyzed, sleep · Weaknesses good 15
Speed 40 feet, climb 30 feet, fly 20 feet
Actions
- Melee Jaws [Single Action] +33 (reach 10 ft, Magical), Damage 2d12+15 piercing plus 2d10 fire
- Melee Claws [Single Action] +31 (reach 15 ft, Agile, Magical), Damage 2d6+15 slashing plus 2d10 fire and
- Melee Tail [Single Action] +31 (reach 25 ft, Magical), Damage 2d4+15 piercing plus 2d10 fire
- Melee Horn [Single Action] +33 (reach 10 ft, Magical), Damage 2d8+15 piercing plus 2d10 fire
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