Showing0entries
Sorted A-Z
MonstersBeast

Cuetzmonquali

Standing next to this serpent is its own hazard — a five-foot aura of heat burns anyone who lingers, on top of whatever its coiling grip catches.

uniqueBeastFire

A serpentine horror whose flesh smolders like a living coal, the cuetzmonquali burns everything it touches and drags grabbed prey against its searing hide.

In play

Its claws seize prey on a hit — see Improved Grab — and its tail bite carries burning venom.

Searing Skin (aura, divine, evocation, fire) 5 feet. Cuetzmonquali's flesh burns as hot as flame. Creatures that end their turn in the emanation take 4d6 fire damage (DC 35 basic Fortitude save).

Level 17

Perception +32 · Senses greater darkvision, scent (imprecise) 60 feet, smoke vision · Languages Abyssal, Ignan, Requian; (can't speak any language) · Skills Acrobatics +30, Athletics +33, Intimidation +30, Stealth +28, Survival +30

STRDEXCONINTWISCHA
+9+5+8-2+4+3
ACFortRefWill
40+32+29+26

HP 360 · Immunities controlled, fire, paralyzed, sleep · Weaknesses good 15

Speed 40 feet, climb 30 feet, fly 20 feet

Actions

  • Melee Jaws [Single Action] +33 (reach 10 ft, Magical), Damage 2d12+15 piercing plus 2d10 fire
  • Melee Claws [Single Action] +31 (reach 15 ft, Agile, Magical), Damage 2d6+15 slashing plus 2d10 fire and
  • Melee Tail [Single Action] +31 (reach 25 ft, Magical), Damage 2d4+15 piercing plus 2d10 fire
  • Melee Horn [Single Action] +33 (reach 10 ft, Magical), Damage 2d8+15 piercing plus 2d10 fire