/
Showing0entries
Sorted A-ZMonsters
Crystal Sentinel
AC 34
rareConstructGolemMindless
Lvl 13ConstructGolemMindlessRare
- AC
- 34
- HP
- 235
- Perc
- +19
- Fort
- +24
- Ref
- +22
- Will
- +18
- STR
- +8
- DEX
- +4
- CON
- +5
- INT
- -5
- WIS
- +0
- CHA
- -5
Speed25 ft
Actions
- bladed limb +27 3d6+14 slashing
- AC
- 34
- HP
- 235
- STR
- +8
- DEX
- +4
- CON
- +5
- INT
- -5
- WIS
- +0
- CHA
- -5
AC 34
Fort +24
Ref +22
Will +18
HP 235
Immunities
bleed, death effects, disease, doomed, drained, fatigued, healing, magic (see Golem Antimagic below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Golem Antimagic harmed by sonic (6d10, 2d8 from areas or persistent damage); healed by fire (area 2d10 HP); slowed by cold
Vulnerable to Shatter A crystal sentinel is affected by the shatter spell as though it were an unattended object.
Spell Reflection [Reaction] (abjuration, arcane) Trigger The crystal golem is targeted by a spell Effect The glass golem positions its magical, reflective surfaces to turn the spell back on the caster.