Crowded Veil
One mind inhabits a whole colony of drifting, tentacled bodies, striking as facets of a single will that never loses track of itself.
A crowded veil is a single creature wearing many bodies — one consciousness spread across a colony of drifting, tentacled forms that move and strike as facets of the same will.
One Mind A crowded veil is an individual creature that shares one mind with all other crowded veils. What one crowded veil experiences, all experience. If a crowded veil gains any conditions, all other crowded veils know this; they also know the direction to every other crowded veil and the distances between them. A crowded veil can communicate instantly and telepathically with any other crowded veil on the same planet. To crowded veils located on other planets, messages can take up to an hour or more to transmit.
Level 14
Perception +28 · Senses darkvision, tremorsense (precise) 120 feet · Languages Chthonian, Common, Elven, Fey; (cannot speak); spore telepathy · Skills Athletics +26, Nature +28, Occultism +25
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +5 | +5 | +5 | +8 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +25 | +22 | +28 |
HP 300 · Immunities blind, controlled, disease, paralyzed, unconscious · Resistances mental 15 · Weaknesses fire 15, holy 15, slashing 15
Speed 20 feet; fly 30 feet
Actions
- Melee Tentacle [Single Action] +28 (Agile), Damage 3d8+14 bludgeoning
- Ranged Spore pod [Single Action] +28 (range 30 ft, Brutal, Propulsive), Damage 3d6+11 bludgeoning