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Monsters

Crimson Worm Statue

AC 26 (22 when broken)

uncommonConstructMindless
Lvl 7ConstructMindlessUncommon
AC
26
HP
100
Perc
+13
Fort
+17
Ref
+12
Will
+10
STR
+6
DEX
+2
CON
+6
INT
-5
WIS
+0
CHA
-5
Speed30 ft
Actions
  • jaws +19 2d12+6 piercing reach 10 ft
  • tail +19 2d8+6 bludgeoning reach 10 ft
AC
26
HP
100
STR
+6
DEX
+2
CON
+6
INT
-5
WIS
+0
CHA
-5

AC 26 (22 when broken)

Fort +17

Ref +12

Will +10

construct armor

HP 100

Immunities

bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Construct Armor Like normal objects, a crimson worm statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a crimson worm statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 22.

Speed 30 feet

Melee

[Single Action]

jaws +19 (Magical, reach 10 feet),

Damage 2d12+6 piercing