Crawling Hand
A severed hand scuttles through the shadows on its fingertips, fastening onto whichever throat it's been marked to hunt.
A severed hand given unholy animation, scuttling through the shadows on its fingertips until it can fasten onto a throat. A crawling hand formed from the appendage of a Medium creature is quick and agile, skittering in the shadows until it can strike its prey.
This crawling hand has void healing.
Mark Quarry A crawling hand can be assigned a quarry by anointing the hand with a drop of the intended quarry's blood. If the hand ever has no quarry, it automatically gains the next creature it damages as its quarry.
Level -1
Perception +5 · Senses lifesense 30 feet, tremorsense (imprecise) 30 feet · Languages Common; (can't speak any language) · Skills Athletics +5, Stealth +6, Survival +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +0 | -4 | +0 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 12 | +2 | +5 | +2 |
HP 8 · Immunities bleed, death effects, disease, paralyzed, poison, unconscious, visual
Speed 30 feet, climb 30 feet
Actions
- Melee Claw [Single Action] +7 (Agile, Finesse), Damage 1d4+1 slashing plus
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