Corbayrant
A bristling, venomous horror sheathed in jagged spines punishes anyone who touches or strikes it, its miasma spreading poison further.
A bristling, venomous horror sheathed head to claw in jagged spines, the corbayrant punishes anything that comes within reach of it.
In play
It has regeneration 20 (deactivated by cold).
Thorny Hide A corbayrant's body is covered in jagged spines. Adjacent creatures that hit them with a melee attack, as well as creatures that touch them or hit them with an unarmed attack, take 4d6 piercing damage and are exposed to thorn paralysis.
Vitriolic Miasma (aura) 30 feet. Non-corbayrants take a –2 circumstance penalty to saves against poison effects and gain weakness 10 to poison damage while within the aura.
Reactive Strike [Reaction]
Level 16
Perception +28 · Senses blindsight (precise) 100 feet · Languages Common, Fey, Muan · Skills Athletics +33, Nature +29, Stealth +27, Survival +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +5 | +6 | +4 | +5 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 38 | +30 | +27 | +27 |
HP 295 · Immunities blinded, visual · Resistances fire 10, piercing 15 · Weaknesses cold 15
Speed 40 feet, climb 40 feet
Actions
- Melee Fangs [Single Action] +32, Damage 3d12+18 piercing plus
- Melee Stinger [Single Action] +32 (reach 15 ft), Damage 3d10+15 piercing
- Ranged Spine [Single Action] +32 (range 40 ft, Propulsive), Damage 3d6+15 piercing
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