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Coralclaw
AC 18
uncommonAnimalAquatic
Lvl 2AnimalAquaticUncommon
- AC
- 18
- HP
- 30
- Perc
- +8
- Fort
- +8
- Ref
- +11
- Will
- +5
- STR
- +4
- DEX
- +3
- CON
- +2
- INT
- -4
- WIS
- +1
- CHA
- -1
Speed20 ft, swim 15 ft
Actions
- crusher claw +11 1d8+4 bludgeoning plus
- piercer claw +11 1d6+4 piercing
- AC
- 18
- HP
- 30
- STR
- +4
- DEX
- +3
- CON
- +2
- INT
- -4
- WIS
- +1
- CHA
- -1
AC 18
Fort +8
Ref +11
Will +5
HP 30
Coral Camouflage In reefs and rocky marine environments, a coralclaw can Hide and Sneak without cover or being concealed.
Dislodged Armor Once the coralclaw is reduced to half its Hit Points, its AC decreases by 2, it gains a +5 circumstance bonus to its Speeds, and it loses coral camouflage. A coralclaw can repair its coral armor with 4 hours of work.
Shuffler A coralclaw struggles to pivot quickly, leaving its hind limbs and tail vulnerable. When the coralclaw is off-guard, it gains weakness 2 to physical damage except against effects for which the coralclaw has standard cover or greater cover.
Speed 20 feet, swim 15 feet
Melee
[Single Action]
crusher claw +11,
Damage 1d8+4 bludgeoning plus Grab