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Monsters

Coralclaw

AC 18

uncommonAnimalAquatic
Lvl 2AnimalAquaticUncommon
AC
18
HP
30
Perc
+8
Fort
+8
Ref
+11
Will
+5
STR
+4
DEX
+3
CON
+2
INT
-4
WIS
+1
CHA
-1
Speed20 ft, swim 15 ft
Actions
  • crusher claw +11 1d8+4 bludgeoning plus
  • piercer claw +11 1d6+4 piercing
AC
18
HP
30
STR
+4
DEX
+3
CON
+2
INT
-4
WIS
+1
CHA
-1

AC 18

Fort +8

Ref +11

Will +5

HP 30

Coral Camouflage In reefs and rocky marine environments, a coralclaw can Hide and Sneak without cover or being concealed.

Dislodged Armor Once the coralclaw is reduced to half its Hit Points, its AC decreases by 2, it gains a +5 circumstance bonus to its Speeds, and it loses coral camouflage. A coralclaw can repair its coral armor with 4 hours of work.

Shuffler A coralclaw struggles to pivot quickly, leaving its hind limbs and tail vulnerable. When the coralclaw is off-guard, it gains weakness 2 to physical damage except against effects for which the coralclaw has standard cover or greater cover.

Speed 20 feet, swim 15 feet

Melee

[Single Action]

crusher claw +11,

Damage 1d8+4 bludgeoning plus Grab