Consonite Choir
A drifting swarm of singing blades and chimes turns the battlefield's own weapons into part of its murderous, resonant song.
A drifting cloud of singing blades and chimes, the consonite choir is less a creature than a chord given murderous will. Its tones set steel humming, and the air around it turns every weapon into part of its terrible song.
In play
Resonant Chimes (aura, evocation, sonic) 30 feet. The consonite choir's tones resonate within physical objects. A creature that begins its turn in the aura deals an additional 2d6 sonic damage on any Strike using a weapon.
Swarming Chimes [Single Action] The swarm deals 4d6 slashing damage plus 2d6 sonic damage to each enemy in the swarm's space (DC 33 basic Reflex save).
Level 13
Perception +23 · Senses darkvision, echolocation (precise) 120 feet · Languages Terran · Skills Acrobatics +24, Performance +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +5 | +8 | -2 | +2 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +27 | +22 | +21 |
HP 200 · Immunities precision, swarm mind · Resistances bludgeoning 8, piercing 15, slashing 15 · Weaknesses area damage 8, splash damage 8
Speed 10 feet, fly 40 feet
Actions
- Ranged Launched blade [Single Action] +26 (range 120 ft, Magical, Sonic), Damage 6d6 piercing plus 2d6 sonic