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MonstersAberration

Conqueror Worm

Speaking to this horror telepathically is the trap — any mental contact, even a failed resist, opens a lasting channel straight into the speaker's mind.

rareAberration

The conqueror worm is a vast, brain-hungry horror that rules through the minds of others — a psychic parasite on a monstrous scale that turns every thought aimed at it into a doorway. Speak to it telepathically at your peril; it is already inside.

In play

Mental Invader [Reaction] (enchantment, mental, occult) Trigger A creature communicates telepathically with the conqueror worm (even to respond to the conqueror worm's telepathy or through a mental spell like sending) or fails a saving throw against a mental spell cast by the conqueror worm; Effect The conqueror worm infects the mind of the creature, allowing it to mentally contact the creature from afar.

Level 21

Perception +37 · Senses greater darkvision, tremorsense (imprecise) 100 feet, _true seeing_ · Languages Abyssal, Aklo, Celestial, Common, Draconic, Dwarven, Elven, Infernal, Undercommon; telepathy 200 feet · Skills Arcana +37, Athletics +39, Deception +41, Diplomacy +39, Intimidation +41, Occultism +39, Religion +35, Society +41

STRDEXCONINTWISCHA
+10+5+7+10+6+10
ACFortRefWill
46+35+32+38

HP 460 · Immunities acid, disease, mental · Resistances acid 20 · Weaknesses good 20, piercing 20

Speed 40 feet, burrow 30 feet; air walk

Actions

  • Melee Jaws [Single Action] +39 (reach 20 ft, Acid, Magical), Damage 4d10+18 piercing plus 2d6 acid and