Showing0entries
Sorted A-Z
Monsters

Combusted

AC 19

commonFireUndead
Lvl 3FireUndead
AC
19
HP
65
Perc
+6
Fort
+10
Ref
+12
Will
+4
STR
+4
DEX
+3
CON
+3
INT
-2
WIS
-1
CHA
+0
Speed25 ft
Actions
  • fire fist +12 1d6+4 bludgeoning
  • fire mote +11 1d4+4 fire 60 ft
AC
19
HP
65
STR
+4
DEX
+3
CON
+3
INT
-2
WIS
-1
CHA
+0

AC 19

Fort +10

Ref +12

Will +4

HP 65

(negative healing)

Immunities

death effects, disease, fire, paralyzed, poison, unconscious

Intense Heat (aura, fire) 5 feet, 2d6 fire, DC 17 basic Reflex.

Water Vulnerability When a combusted is dealt damage by a water effect, the combusted is wracked by pain, becoming stunned 1. Water can't douse a combusted's flames.

Speed 25 feet

Melee

[Single Action]

fire fist +12,

Damage 1d6+4 bludgeoning plus 1d6 persistent fire

Ranged

[Single Action]

fire mote +11 (range increment 60 feet),

Damage 1d4+4 fire plus 1d6 persistent fire