Cobblebone Swarm
A clattering tide of animated bones and broken cobblestones rolls forward on countless small impacts, battering everything in its path.
A clattering tide of animated bones and broken cobblestones, the cobblebone swarm rolls forward on a thousand small impacts, each fragment hungry to batter the living and the things they imagine in the dark.
Cobblebones form most commonly in the ossuary-city of Graydirge. While solid stone provides for sturdier construction, Graydirge's builders accentuate their projects using bones—both to send a message, and simply because they can.
In play
Occult Innate Spells DC 18
- Cantrips (2nd) Ghost Sound
Phantasmal Pummeling [Single Action] Each foe in the cobblebone swarm's space takes 1d6 bludgeoning damage and 1d6 negative damage (DC 17 basic Reflex save).
Level 3
Perception +9 · Senses lifesense 40 feet · Skills Acrobatics +9, Athletics +8, Stealth +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +4 | +2 | -4 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +9 | +11 | +8 |
HP 30 · Immunities death effects, disease, paralyzed, poison, precision, swarm mind, unconscious · Resistances piercing 5, slashing 5 · Weaknesses area damage 3, positive 5, splash damage 3
Speed 20 feet, fly 5 feet
Abilities
- Occult Innate Spells DC 18 - Cantrips (2nd) Ghost Sound
- Phantasmal Pummeling [Single Action] Each foe in the cobblebone swarm's space takes 1d6 bludgeoning damage and 1d6 negative damage (DC 17 basic Reflex save). Cobblebones form most commonly in the ossuary-city of Graydirge. While solid stone provides for sturdier construction, Graydirge's builders accentuate their projects using bones—both to send a message, and simply because they can.