Clockwork Spy
A spindly, spiderlike clockwork device records everything it overhears, built fragile and expendable so its meddling can't be traced back.
Engineers, technologists, and mechanically gifted wizards employ clockwork spies—tiny, spiderlike constructs capable of recording and playing back audio—to surreptitiously surveil their enemies or steal secrets from competitors. Their spindly bodies and delicate components make them unsuitable for combat; in fact, most builders construct clockwork spies with a self-destruct mechanism to ensure the spies' meddling can't be traced back to them.
Level -1
Perception +8 · Senses low-light vision · Skills Acrobatics +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -1 | +3 | +0 | -5 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 15 | +2 | +7 | +4 |
HP 7 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void · Weaknesses electricity 2, orichalcum 2
Speed 25 feet, fly 25 feet
Actions
- Melee Spherical body [Single Action] +7 (Finesse), Damage 1d6–1 bludgeoning