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Monsters

Clockwork Serpent Spy

AC 19

rareClockworkConstructMindless
Lvl 1ClockworkConstructMindlessRare
AC
19
HP
15
Perc
+10
Fort
+3
Ref
+9
Will
+6
STR
+0
DEX
+4
CON
+0
INT
-5
WIS
+3
CHA
+0
Speed25 ft
Actions
  • sharpened gear +7 1d6–1 slashing
AC
19
HP
15
STR
+0
DEX
+4
CON
+0
INT
-5
WIS
+3
CHA
+0

AC 19

Fort +3

Ref +9

Will +6

HP 15

Immunities

death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Self-Destruct [Reaction] A clockwork spy must use this reaction unless specifically programmed otherwise by its creator; Trigger The clockwork spy is reduced to 0 Hit Points; Effect The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork spy explodes, dealing 1d12 piercing damage in a 5-foot radius (DC 17 basic Reflex save). Its gemstone is destroyed, along with any information contained inside it.