Showing0entries
Sorted A-Z
MonstersConstruct

Clockwork Serpent Spy

A brass automaton slithers unseen to steal secrets, self-destructing the moment it's brought down to protect what it carries.

rareClockworkConstructMindless

A serpentine automaton of brass coils and ticking gears, built to slither unseen through a patron's halls and carry stolen secrets back in a single glittering gemstone eye.

Self-Destruct [Reaction] A clockwork spy must use this reaction unless specifically programmed otherwise by its creator; Trigger The clockwork spy is reduced to 0 Hit Points; Effect The spy thrashes around and emits a tinny scream followed by a steady ticking sound. At the beginning of what would have been its next turn, the clockwork spy explodes, dealing 1d12 piercing damage in a 5-foot radius (DC 17 basic Reflex save). Its gemstone is destroyed, along with any information contained inside it.

Level 1

Perception +10 · Senses low-light vision · Skills Acrobatics +7

STRDEXCONINTWISCHA
+0+4+0-5+3+0
ACFortRefWill
19+3+9+6

HP 15 · Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious · Weaknesses electricity 3, orichalcum 3

Speed 25 feet

Actions

  • Melee Sharpened gear [Single Action] +7 (Finesse), Damage 1d6–1 slashing