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MonstersConstruct

Clockwork Serpent

This segmented brass mechanism reshapes itself mid-fight, its shifting gears jamming only under one clean, precisely placed blow.

rareClockworkConstructMindless

A clockwork serpent is a coiling mechanism of segmented metal that reshapes itself mid-fight, shifting between modes as its gears reconfigure. Catch it with a clean, precise blow and you can jam the works.

In play

Critical Deactivation If a clockwork serpent takes any precision damage or takes a critical hit and it has a serpent mode active (see below), it must attempt a DC 16 flat check. On a failure, it takes the damage from the critical hit as normal, is stunned 1, and its serpent mode deactivates.

Activate Serpent Mode [Reaction] Trigger The clockwork serpent begins its turn; Effect The clockwork serpent transforms into a different mode.

Level 8

Perception +18 · Senses darkvision · Skills Athletics +18

STRDEXCONINTWISCHA
+6+3+3-5+4-5
ACFortRefWill
27+15+17+16

HP 110 · Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poisoned, sickened, unconscious · Resistances physical 10 (except adamantine or orichalcum) · Weaknesses electricity 10, orichalcum 10

Speed 30 feet

Actions

  • Melee Jaws [Single Action] +20 (reach 10 ft, Magical), Damage 2d10+9 piercing
  • Melee Coils [Single Action] +20 (Magical), Damage 2d12+9 bludgeoning plus