Clockwork Door Warden
A squat clockwork sentinel braces a doorway shut with crushing fists while a built-in crossbow keeps distant foes pinned.
A clockwork sentinel forged to do one thing well: hold a doorway shut against everything that wants through it. Its heavy fists shove intruders back while a built-in crossbow chatters at anyone beyond reach.
In play
Brace Door [Single Action] The door warden holds shut an adjacent door. This ends the door warden's turn.
Level 4
Perception +12 · Senses darkvision · Skills Athletics +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +2 | -5 | +4 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +10 | +8 | +14 |
HP 50 · Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poisoned, sickened, unconscious · Resistances physical 5 (except adamantine or orichalcum) · Weaknesses electricity 5, orichalcum 5
Speed 25 feet
Actions
- Melee Fist [Single Action] +14 (reach 10 ft), Damage 2d6+7 bludgeoning plus
- Ranged Repeating hand crossbow [Single Action] +12 (range 60 ft, reload 0, Repeating), Damage 1d6+3 piercing
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