Clacking Skull Swarm
A churning tide of disembodied skulls chatters with a maddening, ceaseless din that can break a mind before a single jaw draws blood.
A clacking skull swarm is a churning tide of disembodied skulls, their jaws snapping in a maddening, ceaseless chatter. The din alone can break a mind before the bone fragments ever draw blood.
Level 10
Perception +18 · Senses darkvision · Skills Acrobatics +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -3 | +3 | +4 | -5 | +2 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +20 | +19 | +16 |
HP 120 · Immunities death effects, disease, mental, paralyzed, poison, precision, unconscious · Resistances bludgeoning 5, cold 10, electricity 10, fire 10, piercing 10, slashing 10 · Weaknesses area damage 10, splash damage 10
Speed 25 feet
Abilities
- Boneshard Burst When a clacking skull swarm is reduced to 0 Hit Points, it erupts in an explosion of foul energy and bone fragments in a 30-foot burst, dealing 2d12 piercing damage and 2d12 negative damage (DC 29 basic Reflex save). Chattering Teeth (arcane, auditory, aura, emotion, enchantment, incapacitation, mental) 60 feet. A clacking skull swarm emits a cacophony of chattering.
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