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Monsters

Choker

AC 18

commonAberration
Lvl 2Aberration
AC
18
HP
28
Perc
+7
Fort
+7
Ref
+10
Will
+7
STR
+3
DEX
+3
CON
+1
INT
-3
WIS
+1
CHA
-2
Speed20 ft, climb 15 ft
Actions
  • arm +11 1d6+3 bludgeoning reach 10 ft
AC
18
HP
28
STR
+3
DEX
+3
CON
+1
INT
-3
WIS
+1
CHA
-2

AC 18

Fort +7

Ref +10

Will +7

HP 28

Yank [Reaction] (manipulate) Trigger An enemy targets the choker with an attack; Effect The choker tries to pull a creature it has grabbed or restrained into the path of the attack. The choker attempts an Athletics check, including its bonus to Grapple. If it succeeds against the grabbed or restrained creature's Fortitude DC, the choker redirects the attack to that creature, and the attacker compares its attack roll result against the new target's AC.

The choker must move the creature into a space adjacent to itself. The creature must also be moved within the attacker's reach against a melee attack or into a space between itself and the attacker against a ranged attack.