Children Of Mhar
Molten-blooded spawn of a slumbering god, these tentacled masses of burning stone turn the will of any who bend them to a purpose.
The Children of Mhar are molten-blooded spawn of a slumbering god, hulking masses of grasping tentacle and burning stone that warp the minds of any who dare bend them to a will.
Unfathomable Aspect Anytime a deghuun attempts a Will save against an enchantment spell, the spell's caster must attempt a DC 38 Will save or become confused for up to the spell's duration.
Divine Innate Spells DC 38
- 6th Earthbind (×3), Hallucination
- 8th Earthquake
Level 18
Perception +30 · Senses greater darkvision, smoke vision · Languages Aklo; telepathy 100 feet · Skills Athletics +37
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +6 | +8 | -1 | +0 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 42 | +34 | +30 | +26 |
HP 420 · Immunities fire, poison · Resistances physical 10 (except adamantine) · Weaknesses cold 10, good 10
Speed 40 feet, climb 40 feet
Actions
- Melee Tentacle [Single Action] +35 (reach 20 ft, Agile), Damage 3d10+17 bludgeoning plus
- Ranged Lava ball [Single Action] +34 (range 60 ft, Brutal), Damage 4d6+17 bludgeoning plus 3d6 fire
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