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MonstersAberration

Children Of Mhar

Molten-blooded spawn of a slumbering god, these tentacled masses of burning stone turn the will of any who bend them to a purpose.

uncommonAberration

The Children of Mhar are molten-blooded spawn of a slumbering god, hulking masses of grasping tentacle and burning stone that warp the minds of any who dare bend them to a will.

Unfathomable Aspect Anytime a deghuun attempts a Will save against an enchantment spell, the spell's caster must attempt a DC 38 Will save or become confused for up to the spell's duration.

Divine Innate Spells DC 38

  • 6th Earthbind (×3), Hallucination
  • 8th Earthquake

Level 18

Perception +30 · Senses greater darkvision, smoke vision · Languages Aklo; telepathy 100 feet · Skills Athletics +37

STRDEXCONINTWISCHA
+9+6+8-1+0+4
ACFortRefWill
42+34+30+26

HP 420 · Immunities fire, poison · Resistances physical 10 (except adamantine) · Weaknesses cold 10, good 10

Speed 40 feet, climb 40 feet

Actions

  • Melee Tentacle [Single Action] +35 (reach 20 ft, Agile), Damage 3d10+17 bludgeoning plus
  • Ranged Lava ball [Single Action] +34 (range 60 ft, Brutal), Damage 4d6+17 bludgeoning plus 3d6 fire