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Monsters

Chetamog

AC 18

commonAnimal
Lvl 2Animal
AC
18
HP
32
Perc
+8
Fort
+7
Ref
+10
Will
+6
STR
+2
DEX
+4
CON
+3
INT
-4
WIS
+2
CHA
+1
Speed40 ft, climb 30 ft
Actions
  • jaws +11 1d8+4 piercing
  • claw +11 1d6+4 slashing
AC
18
HP
32
STR
+2
DEX
+4
CON
+3
INT
-4
WIS
+2
CHA
+1

AC 18

Fort +7

Ref +10

Will +6

HP 32

Buck [Reaction] DC 17

Speed 40 feet, climb 30 feet

Melee

[Single Action]

jaws +11,

Damage 1d8+4 piercing

Melee

[Single Action]

claw +11 (Agile, Finesse),

Damage 1d6+4 slashing

Scurry [Two Actions] The chetamog takes any combination of two Stride or Climb actions. It has a +10-foot circumstance bonus to its Speed during these actions.

Forest Passage A chetamog ignores difficult terrain and greater difficult terrain from non-magical foliage.

Chetamogs have a well-documented proclivity for stealing items and burying them in hidden caches throughout the forest, a majority of which are promptly forgotten and never recovered by the chetamog responsible.