Chernobue
An eyeless plague fiend spreads sickening corruption against lawful and good creatures alike, but scalds and blisters in bright light.
A bloated, eyeless fiend of churning corruption, the chernobue is a daemon of plague and ruin that festers wherever order and goodness hold sway, scalded by light yet eager to drown the living in its venom.
In play
Aura of Order's Ruin (aura, necromancy, occult) 30 feet. A lawful or good creature that begins its turn in this aura's emanation must attempt a DC 29 Will save or become sickened 1 (lawful good creatures instead become sickened 2).
Boiled by Light A chernobue takes 2d10 points of fire damage each time it starts its turn in an area of bright light.
Recall Venom [Reaction] Trigger A creature within 30 feet suffers the effects from stage 2 of rupturing venom; Effect The chernobue calls out telepathically to the semi-alive toxin, causing it to burst out of the target's body and slither through t
Level 12
Perception +25 · Senses greater darkvision, scent (imprecise) 30 feet · Languages Abyssal; telepathy 100 feet · Skills Acrobatics +22, Athletics +25, Intimidation +25, Occultism +22
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +4 | +5 | +4 | +7 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +23 | +18 | +25 |
HP 220 · Immunities controlled, fear · Resistances mental 10, physical 10 (except cold iron) · Weaknesses lawful 10
Speed 30 feet; air walk
Actions
- Melee Jaws [Single Action] +26 (Chaotic, Magical), Damage 3d10+13 piercing plus 1d6 chaotic
- Melee Tentacle mouth [Single Action] +26 (reach 15 ft, Agile, Chaotic, Magical), Damage 3d6+13 piercing plus 1d6 chaotic