Showing0entries
Sorted A-Z
MonstersHumanoid

Charau-ka

A shrieking jungle raider swarms down from the canopy, working itself into a faster, screaming frenzy once blood is drawn.

commonCharau-kaHumanoid

Charau-ka are vicious, ape-like jungle dwellers who swarm down from the canopy in shrieking packs. A lone charau-ka harries with sickle and whip and a hail of thrown debris, then works itself into a screaming fury when blood is in the air.

Shrieking Frenzy [Free Action] (Primal, Transmutation) Trigger The charau-ka's turn begins. Frequency Once per hour; Effect The charau-ka is quickened until the end of its turn, and can use the extra action to Stride or Strike. Due to its loud wailing while in a shrieking frenzy, the charau-ka can't speak and automatically critically fails all Stealth checks.

Level 1

Perception +6 · Senses darkvision, scent (imprecise) 30 feet · Languages Draconic, Mwangi · Skills Athletics +6, Religion +4, Stealth +6

STRDEXCONINTWISCHA
+3+3+2-1+1+0
ACFortRefWill
18+7+8+4

HP 18

Speed 25 feet, climb 25 feet

Actions

  • Melee Sickle [Single Action] +8 (Agile, Finesse, Trip), Damage 1d4+3 slashing
  • Melee Whip [Single Action] +8 (Disarm, Finesse, Nonlethal, Reach, Trip), Damage 1d4+3 slashing
  • Ranged Thrown debris [Single Action] +8 (deadly d6, thrown 20 feet), Damage 1d6+3 bludgeoning