Charau-ka
A shrieking jungle raider swarms down from the canopy, working itself into a faster, screaming frenzy once blood is drawn.
Charau-ka are vicious, ape-like jungle dwellers who swarm down from the canopy in shrieking packs. A lone charau-ka harries with sickle and whip and a hail of thrown debris, then works itself into a screaming fury when blood is in the air.
Shrieking Frenzy [Free Action] (Primal, Transmutation) Trigger The charau-ka's turn begins. Frequency Once per hour; Effect The charau-ka is quickened until the end of its turn, and can use the extra action to Stride or Strike. Due to its loud wailing while in a shrieking frenzy, the charau-ka can't speak and automatically critically fails all Stealth checks.
Level 1
Perception +6 · Senses darkvision, scent (imprecise) 30 feet · Languages Draconic, Mwangi · Skills Athletics +6, Religion +4, Stealth +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +3 | +2 | -1 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +7 | +8 | +4 |
HP 18
Speed 25 feet, climb 25 feet
Actions
- Melee Sickle [Single Action] +8 (Agile, Finesse, Trip), Damage 1d4+3 slashing
- Melee Whip [Single Action] +8 (Disarm, Finesse, Nonlethal, Reach, Trip), Damage 1d4+3 slashing
- Ranged Thrown debris [Single Action] +8 (deadly d6, thrown 20 feet), Damage 1d6+3 bludgeoning