Showing0entries
Sorted A-Z
Monsters

Chained Norn

AC 46

uniqueUndead
Lvl 20UndeadUnique
AC
46
HP
375
Perc
+41
Fort
+34
Ref
+30
Will
+38
STR
+7
DEX
+6
CON
+6
INT
+6
WIS
+10
CHA
+7
Speed35 ft, fly 35 ft
Actions
  • hand of fate +38 4d10+15 void reach 10 ft
AC
46
HP
375
STR
+7
DEX
+6
CON
+6
INT
+6
WIS
+10
CHA
+7

AC 46

Fort +34

Ref +30

Will +38

+1 status to all saves vs. magic

HP 375

(void healing)

, regeneration 20 (deactivated by cold iron)

Immunities

bleed, death effects, disease, off-guard, paralyzed, poison, unconscious

Broken Fates Aura (aura, mental, misfortune, occult) 60 feet. Creatures other than norns in the aura must attempt a DC 42 Will save. On a successful save, the creature is temporarily immune to the broken fates aura for 24 hours.