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Ceustodaemon
AC 23
commonDaemonFiend
Lvl 6DaemonFiend
- AC
- 23
- HP
- 130
- Perc
- +14
- Fort
- +16
- Ref
- +12
- Will
- +12
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- +0
- WIS
- +2
- CHA
- +3
Speed25 ft
Actions
- jaws +16 2d10+5 piercing reach 10 ft
- claw +16 2d6+5 slashing reach 10 ft
- AC
- 23
- HP
- 130
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- +0
- WIS
- +2
- CHA
- +3
AC 23
Fort +16
Ref +12
Will +12
HP 130
Immunities
death effects
Speed 25 feet
Melee
[Single Action]
jaws +16 (Evil, reach 10 feet),
Damage 2d10+5 piercing plus 1d6 evil and vicious wounds
Melee
[Single Action]
claw +16 (Agile, Evil, Magical, reach 10 feet),
Damage 2d6+5 slashing plus 1d6 evil and vicious wounds
Divine Innate Spells DC 23
- 1st
Detect Alignment (at will; good only)
- 3rd
Dispel Magic (x2), Paralyze
- 4th
Dimension Door (at will)
- 7th
Fly
- Constant (2nd)
See Invisibility
Breath Weapon [Two Actions] (Divine, Evocation, Fire) The ceustodaemon breathes flames in a 30-foot cone. Creatures in the cone take 7d6 fire damage (DC 24 basic Reflex save).