Cave Worm
A titanic Darklands worm bores endless tunnels through stone, leaving maze-like passages that lure treasure hunters toward its hungry nest.
The most common and infamous of the cave worms gives its name to the entire family—a much-feared monster wandering the twisting tunnels of the Darklands that is capable of carving out entire cave systems. Tunnels bored by a cave worm don't always last long after these creature's passage, and areas where they nest are maddening mazes of passageways that lead nowhere, yet navigating the labyrinth to find the worm's central nest often yields amazing treasures left behind by the worm's prior victims.
In play
Inexorable The cave worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn.
Level 13
Perception +20 · Senses darkvision, tremorsense (imprecise) 100 feet · Skills Athletics +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | -1 | +7 | -5 | -1 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +28 | +21 | +21 |
HP 270
Speed 40 feet, burrow 40 feet, swim 20 feet
Actions
- Melee Jaws [Single Action] +28 (reach 15 ft, deadly 2d10), Damage 3d10+15 piercing plus
- Melee Stinger [Single Action] +28 (reach 15 ft, Agile, Poison), Damage 2d12+15 piercing
- Melee Body [Single Action] +26 (reach 15 ft), Damage 1d10+13 bludgeoning
- Ranged Regurgitate [Single Action] +26 (range 60 ft, Brutal)
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.