/
Showing0entries
Sorted A-ZMonsters
Caulborn
AC 24
uncommonAstral
Lvl 7AstralUncommon
- AC
- 24
- HP
- 105
- Perc
- +18
- Fort
- +12
- Ref
- +15
- Will
- +18
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- +6
- WIS
- +5
- CHA
- +4
Speed25 ft
Actions
- claw +17 2d10+5 slashing
- hand +17 2d12 mental
- AC
- 24
- HP
- 105
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- +6
- WIS
- +5
- CHA
- +4
AC 24
Fort +12
Ref +15
Will +18
HP 105
Immunities
visual
Speed 25 feet
Melee
[Single Action]
claw +17 (Agile, Finesse),
Damage 2d10+5 slashing
Melee
[Single Action]
hand +17 (Finesse, Mental),
Damage 2d12 mental
Occult Innate Spells DC 25, attack +17
- Cantrips (4th)
Daze, Detect Magic, Read Aura, Shield
- 3rd
Hypnotic Pattern, Mind Reading (×3), Paralyze
- 4th
Charm, Vampiric Touch (×2)
- 7th
Plane Shift (self only)
Consume Thoughts [Single Action] (Mental) Requirements The caulborn's last action was a successful hand Strike; Effect The caulborn steals some of the psychic energy from the creature it hit.