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Cat Sith
AC 23
uncommonFey
Lvl 6FeyUncommon
- AC
- 23
- HP
- 110
- Perc
- +14
- Fort
- +14
- Ref
- +17
- Will
- +14
- STR
- +0
- DEX
- +5
- CON
- +2
- INT
- +3
- WIS
- +2
- CHA
- +5
Speed35 ft
Actions
- jaws +12 2d12+3 piercing
- claw +15 2d6+5 slashing
- AC
- 23
- HP
- 110
- STR
- +0
- DEX
- +5
- CON
- +2
- INT
- +3
- WIS
- +2
- CHA
- +5
AC 23
Fort +14
Ref +17
Will +14
HP 110
Immunities
misfortune effects
Ill Omen (aura, curse, misfortune, occult) 60 feet. Any creature within the area that can see the cat sith must succeed at a DC 21 Will save or become struck by an ill omen. On a failure, the creature becomes immune to fortune effects as long as it remains in the aura and for 1 minute thereafter. On a critical failure, the creature takes a –1 penalty to attack rolls, skill checks, and saving throws while within the ill omen aura and becomes immune to fortune effects for 1 day.
Speed 35 feet
Melee
[Single Action]
jaws +12,
Damage 2d12+3 piercing
Melee
[Single Action]
claw +15 (Agile, Finesse),
Damage 2d6+5 slashing plus cat sith’s mark