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Carrion Golem
AC 19
uncommonConstructGolemMindless
Lvl 4ConstructGolemMindlessUncommon
- AC
- 19
- HP
- 60
- Perc
- +6
- Fort
- +13
- Ref
- +8
- Will
- +10
- STR
- +4
- DEX
- -2
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- -5
Speed25 ft
Actions
- jaws +14 2d10+4 piercing
- claw +14 2d6+4 slashing
- AC
- 19
- HP
- 60
- STR
- +4
- DEX
- -2
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- -5
AC 19
Fort +13
Ref +8
Will +10
HP 60
Immunities
bleed, death effects, disease, doomed, drained, electricity, fatigued, healing, magic (see Golem Antimagic below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Golem Antimagic harmed by fire (4d6, 1d8 from areas or persistent damage); healed by electricity (area 1d6 HP); slowed by cold
Stench (aura, olfactory) 40 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 19 Fortitude save or become sickened 1 (plus slowed 1 for as long as it's sickened on a critical failure).