Camel
For generations untold, nomads and traders have relied on sure-footed camels to cross the harsh deserts and trackless wastes around the world.
- AC
- 15
- HP
- 20
- Perc
- +4
- Fort
- +9
- Ref
- +8
- Will
- +4
- STR
- +4
- DEX
- +3
- CON
- +4
- INT
- -4
- WIS
- +1
- CHA
- -1
- jaws +7 1d6+4 piercing
- spit +6
- AC
- 15
- HP
- 20
- STR
- +4
- DEX
- +3
- CON
- +4
- INT
- -4
- WIS
- +1
- CHA
- -1
For generations untold, nomads and traders have relied on sure-footed camels to cross the harsh deserts and trackless wastes around the world. Thriving where other animals wither and perish, camels are well-adapted to their homes with tough skin and the ability to store nutrients within their bodies.
AC 15
Fort +9
Ref +8
Will +4
HP 20
Speed 35 feet
Melee
[Single Action]
jaws +7,
Damage 1d6+4 piercing
Ranged
[Single Action]
spit +6,
Damage camel spit
Camel Spit To drive away enemies, the camel spits the partially digested contents of its stomach at a creature within 10 feet. On a hit, the target is dazzled for 1 round and must succeed at a DC 17 Fortitude save or become sickened 1.