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Bunyip

A savage amphibious predator, part seal and part shark, goes berserk the instant it scents blood spilled in the water.

commonAnimalAquatic

A bunyip is a savage amphibious predator of swamp and shore, part seal and part shark, that goes berserk at the first scent of blood in the water.

In play

Aquatic Opportunity [Reaction] As Attack of Opportunity, but both the bunyip and the triggering creature must be in water.

Blood Frenzy [Free Action] Requirements The bunyip is not fatigued or already in a frenzy. Trigger The bunyip deals bleed damage to a living creature. Effect The bunyip flies into a frenzy that lasts 1 minute.

Level 3

Perception +10 · Senses blood scent, darkvision, scent (imprecise) 100 feet · Skills Athletics +11, Stealth +10, Survival +8

STRDEXCONINTWISCHA
+4+3+4-4+1-1
ACFortRefWill
19+9+12+6

HP 45

Speed 10 feet, swim 40 feet

Actions

  • Melee Jaws [Single Action] +11, Damage 1d10+4 piercing plus 1d6 persistent bleed damage
  • Melee Tail [Single Action] +11 (Agile), Damage 1d8+4 bludgeoning