Bull of Zagresh
A monstrous warbeast turns blind and berserk once badly wounded, charging down and trampling anyone still standing in its path.
The bull of Zagresh is a monstrous warbeast, all muscle and goring horn, that turns blind and berserk when wounded and tramples anything still standing.
In play
Berserk If the bull has 40 or fewer HP at the start of its turn, it must succeed at a DC 5 flat check or go berserk. A berserk bull of Zagresh wildly attacks the nearest living creature, or the nearest object if no creatures are nearby.
Buck [Reaction] DC 25
Berserk Stampede [Two Actions] Requirements The bull of Zagresh is berserk; Effect The bull of Zagresh Strides up to double its Speed and makes a horn Strike against up to three creatures with a –1 circumstance penalty. If it hits, it deals 1d6 extra damage and knocks the target prone.
Level 7
Perception +15 · Senses low-light vision · Skills Athletics +20, Intimidation +13, Survival +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +2 | +6 | -5 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +18 | +12 | +15 |
HP 140
Speed 30 feet
Actions
- Melee Hoof [Single Action] +18, Damage 2d8+8 bludgeoning
- Melee Horn [Single Action] +18, Damage 2d10+9 piercing
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